Noia

Graduate
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    885
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About Noia

  • Rank
    Loreseeker
  • Birthday 12/02/1991

Profile Information

  • Custom Title
    RE:RE:RE:FW: Pls advise
  • Gender
    Female

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    vallyv
  1. Eldritch Horror

    The weary and battered Mr Astronomer would like to draaaawwwww... a location card!
  2. Kingdom Mystery: The Revolution [PHASE 3]

    Don't really know who's doing what, but at the very least, I am still sure of my innocence? I haven't received any notifications indicating my change in factions, so there's that... If it helps, I'll share my abilities too. Not that they're hella flashy or anything : And since Wst is the strongest doubter of my allegiance (cry), he will be receiving a message from said skill as a show of honesty~ Not much I can do other than that, I think.
  3. Eldritch Horror

    (Crap, sorry I held it up! I think Mr Astronomer can only move to the heart of Africa, dont think he can manage anything else..)
  4. Kingdom Mystery: The Revolution [PHASE 3]

    Irregardless of intent, the Knight of Compassion still thinks it heartwarming that at least one Knight found her reliable enough to be worth investing votes on. She could barely manage a pat on his back before bursting out into another round of tears.
  5. Eldritch Horror

    Combat - Str: 1d6 6 Combat - Will: 4d6 12 [4d6=2, 6, 1, 3] Mr Astronomer threw a small pebble at the Hound. It made a slight dent in it's hide. Mr Astronomer gave himself a good pat on the back.
  6. Kingdom Mystery: The Revolution [PHASE 3]

    Why anyone would cast doubt on an unopinionated Knight, I have no idea Ete's words only inspires me to pour in even more kindness than ever Enter the inner ring, he shall! Please put the 'abilities' you were talking about to good use. [Voting for the Kitty Knight]
  7. Eldritch Horror

    Mr Astronomer kicked the foreign object multiple times, muttering something about kids and their newfangled devices. It spluttered to life and made some beeping noises before reciting the Wiki page on 'Omens' in Microsoft Sam's voice. Lore -1: 2d6 7 [2d6=5, 2]
  8. Kingdom Mystery: The Revolution [PHASE 3]

    Very well, the Knight of Integrity shall have my vote as well. I trust she will do much good, and shield even the tiniest mote of bacteria from harm.
  9. Kingdom Mystery: The Revolution [PHASE 3]

    "Do you mean to say one of us Knights will be switching sides after night falls? Inconceivable!" The Knight of Compassion wept. "How reliable is this piece of news?"
  10. Kingdom Mystery: The Revolution [PHASE 3]

    The Knight of Compassion has absolute faith in all of her comrades! She will vote for anyone and everyone at this stage - just lead the way.
  11. Eldritch Horror

    Upon hearing about the new gate that opened up in London, Mr Astronomer hightailed out of there. He's but a mere stargazer - the younger ones can take care of the violent work! The same decision making process took place after setting foot on Rome. Life really isn't going too well for the elderly man right now. - [Travel one stop to Rome] [buy a train ticket in Rome] [Travel one stop to the Pyramids] [Pick up Clue token] Reckoning [Failed] Blessed condition: 1d6 1
  12. t(' ã…… ' t)

  13. Kingdom Mystery: The Revolution [PHASE 3]

    "You flatter me, Sir Wst. Compassion exists in all of humankind. It's heartbreaking how so many of us have abandoned our moral values... we must fulfill our duty as Knights and bring this brewing unrest to an end. We have to!" The Knight of Compassion proceeds to kneel down and dig a small grave for the crumpled blade of grass, while crying over the bit of dirt she indubitably displaced from the ground. ( I googled imaged 'Chiyo's dad'...he looks really...majestic)
  14. Kingdom Mystery: The Revolution [PHASE 3]

    The distraught Knight of Compassion - currently weeping over a lone grass a passing farmer trod on - could only manage a slight wave of a hand as her fellow Knights introduced themselves.
  15. Eldritch Horror

    Nothing can stop a drunken man on a mission. Undeterred, Mr Astronomer stumbled his way to the back of the club - and found the building's open back door swaying invitingly in the breeze. Numerous marquee arrows were pointed at the doorway, illuminating the entire area with their pulses of red and orange light. A huge sign with the words 'This one's unlocked' printed in a fancy calligraphic font has also been installed beside the red carpet placed on the ground. Mr Astronomer walked right in. ST Lodge: 3d6 11 [3d6=6, 4, 1]