Eldritch Horror in The Games Posted February 6, 2015 · Report post Items and stat changes people get, I'll be updating their player info each time I post it. So this post's player info is up to date. But for the sake of clarity I'll also dump the info for newly acquired items and such here as well as a What's New sort of thing. I'm also going to add any permanent stat bonuses from items into your stat lists in parentheses to make it easier to check how much to roll. Also two pieces of info I forgot to mention before: 1) Aside from item bonuses, the most a stat can be improved by is +2. Example is HH spent her starting +1 bonus on Strength and got another +1 to Strength from her encounter. So she cannot gain any more such Strength improvements on top of those.2) I forgot the earth isn't actually a rectangular shape. You can follow the paths off the west side of the board in order to enter via the paths on the east. So for example from Buenos Aires you can move to Space 3, and then straight to Sydney on the other side. As such I'll let Noia move 1 extra space this turn, since she did want to get to the east and has started taking the longer way due to my mistake :F. Octy's failed investigation advanced the Omen by 1 onto the blue space, which matches the colour of the Tokyo gate, so Doom advances by 1. Sean and Eth each gained a clue, bringing them both to 2 clues total. As such, they're primed to work on solving the current Mystery. The Tunguska Expedition was resolved, and a new Expedition is underway at the Pyramids. Acquired stuff (these are obviously each for the people who got the respective things): Artifact: Glass of Mortlan (Item - Magical)Each 6 you roll when resolving a spell effect counts as 2 successes.You may prevent the loss of 1 Sanity when resolving your spell effects.Asset: Puzzle Box (Trinket)When you perform a Rest action, you may open the puzzle box by testing Observation. Nothing happens if you fail.Asset: Private Investigator (Ally)Gain +1 ObservationYou may reroll 1 die when resolving an Observation Test.Condition: Blessed (Boon)4s now also count as successes for you, in addition to 5s and 6s.If you would gain another Blessed condition, flip this card instead.If you would gain a Cursed condition, discard this card instead.RECKONING: Roll 1 die. On a 1 or 2, discard this card. (reminder that RECKONING is one of the things that can be triggered by the Mythos card draw) MYTHOS PHASE Anyone watching the night skies tonight would notice an abrupt change. The stars shift and change, and familiar constellations break apart, shattering previous predictions about the recent omens. Omen advances by 1! (Lands on red, advancing Doom by 1 for the Sydney gate)RECKONING happens!2 Gates spawn! (Rome(red) and London(blue))Additional Effect: Move the Omen counterclockwise by 1 (returns to blue, advancing Doom by 2 - 1 for the Tokyo gate and 1 for the new London gate). RECKONING Triggers:Tokyo Shoggoth regenerates to full Health (not that it was hurt)Mr Astronomer must roll to preserve his Blessed condition. Monsters Spawned from new Gates:(London) Ghoul = Horror 1, Damage 2, Health 1.Tests: Will test gets +1Effect: If you lose Health from the Strength test, gain a Paranoia condition. (Rome) Hound of Tindalos = Horror 2, Damage 3, Health 3.Tests: Strength test gets -1Reckoning Effect: Move this monster to the nearest space with an Investigator on it, and then immediately initiate a Combat encounter with it Doom sits at 11! ACTION PHASE Choose 2 Actions. Actions you can perform anytime are in green. Actions you can only perform in cities are in orange. And actions you cannot perform if monsters are present are in red.TravelTradeComponent ActionsPrepare for TravelAcquire AssetsRest PLAYERS(In order of turn. Player with stars is the current Lead Investigator, turn order starts from them onward). Wstfgl, The Politician Vital StatsHealth: 4Sanity: 8 Skill StatsLore: 2Influence: 4(+1)Observation: 3Strength: 2Will: 2 AbilitiesACTION: Another investigator of your choice may immediately perform 1 additional action.When you perform an Acquire Assets action, you may allow other investigators to gain any cards you purchase.Spells/AssetsAsset: Personal Assistant (Ally) (2)Gain +1 InfluenceYou may reroll 1 die when resolving an Influence testAsset: Cat Burglar (Ally) (1)ACTION: Roll 1 die. On a 5 or 6, gain 1 ITEM or TRINKET asset from the reserve. On a 1, discard this card.Asset: Puzzle Box (Trinket) (3)When you perform a Rest action, you may open the puzzle box by testing Observation. Nothing happens if you fail. Noia, The Astronomer Vital StatsHealth: 5Sanity: 7 Skill StatsLore: 3Influence: 1Observation: 3Strength: 2Will: 4 AbilitiesACTION: Spend 2 Clues to destroy 1 Monster on a space containing a Gate.Once per round, you may choose to spend 1 Sanity instead of spending 1 Clue.Spells/AssetsSpell: Feed the Mind (Ritual)ACTION: Test Lore -1. If you pass, choose an investigator in your space to Improve one skill of their choice. Then Flip this card.Asset: Whiskey (Item) (1)You may discard this card to prevent an investigator on your space from losing up to 2 Sanity.Condition: Blessed (Boon)4s now also count as successes for you, in addition to 5s and 6s.If you would gain another Blessed condition, flip this card instead.If you would gain a Cursed condition, discard this card instead.RECKONING: Roll 1 die. On a 1 or 2, discard this card.TriOctium, The Redeemed CultistVital StatsHealth: 7Sanity: 5 Skill StatsLore: 4Influence: 2Observation: 3Strength: 3Will: 1 AbilitiesACTION: If there is a Cultist Monster on your space, destroy all Monsters on your space or move the Cultist to any other space.Reduce the horror of Monsters you encounter to 1.Spells/AssetsSpell: Wither (Incantation)When resolving a Combat Encounter, you may test Lore. If you pass, gain +3 Strength during that encounter. Then Flip this card.Asset: Arcane Tome (Item - Tome) (3)Gain +2 Lore when resolving spell effects.When you perform a Rest action, you may test Lore. If you pass, draw 1 new Spell card.HH, The Actress Vital StatsHealth: 5(-1)Sanity: 7 Skill StatsLore: 2Influence: 4Observation: 2Strength: 2 (+2)Will: 3 AbilitiesACTION: Spend any number of Improvement tokens, then improve 1 skill of your choice for each token spent (+2 token counts as 2 tokens)Once per round, an investigator on your space may roll 1 extra die when resolving a test.Spells/AssetsAsset: .18 Derringer (Trinket - Weapon)You may add 1 to the result of 1 die when resolving a Strength test during Combat Encounters. Sean, The SpyTokens/TicketsClue token x 2 Vital StatsHealth: 7Sanity: 5 Skill StatsLore: 1Influence: 3Observation: 4Strength: 3Will: 2 AbilitiesACTION: If you have no clues, gain 1 Clue.If an investigator in your space spends a Clue to reroll a die, they may reroll 2 dice instead.Spells/AssetsAsset: .45 Automatic (Item - Weapon)Gain +3 Strength during Combat Encounters.Artifact: Glass of Mortlan (Item - Magical)Each 6 you roll when resolving a spell effect counts as 2 successes.You may prevent the loss of 1 Sanity when resolving your spell effects. ***Eth, The Shaman***Tokens/TicketsClue token x 2 Vital StatsHealth: 5Sanity: 7 Skill StatsLore :3Influence: 2Observation: 2(+1)Strength: 2Will: 4 AbilitiesACTION: Learn the locations of the next 2 Gates to appear. You may place 1 Gate on the top of the stack and the other on the bottom.When you close a Gate during an Other World Encounter, you may move to any space containing a Clue or a Gate.Spells/AssetsSpell: Mists of Releh (Incantation)During the Encounter Phase, you may test Lore. If you pass, you may ignore the presence of monsters on your space when choosing an encounter. Then Flip this card.Asset: Private Investigator (Ally)Gain +1 ObservationYou may reroll 1 die when resolving an Observation Test.ANCIENT ONE BOARD Info:Clue tokens - The Pyramids, The Himalayas, The AmazonExpedition Token - PyramidsEldritch Tokens - Tokyo, Shanghai, Sydney Active Gates & Monsters:Gates - Tokyo (Blue), Sydney (Red), London (Blue), Rome (Red)Monsters - Tokyo (Shoggoth), London (Ghoul), Rome (Hound of Tindalos) Shoggoth = Horror 3, Damage 2, Health 4. (Strength test has -2 modifier)Reckoning Effect: Monster recovers all health. Ghoul = Horror 1, Damage 2, Health 1.Tests: Will test gets +1Effect: If you lose Health from the Strength test, gain a Paranoia condition. Hound of Tindalos = Horror 2, Damage 3, Health 3.Tests: Strength test gets -1Reckoning Effect: Move this monster to the nearest space with an Investigator on it, and then immediately initiate a Combat encounter with it Assets Available to Buy: Skill Legend: ACTIVE MYSTERY(that symbol in the text means number of players. In this case, 6). (so this all means you must collect the eldritch tokens by reaching them. But you need 2 clues to collect the token, so no point heading for them until you first get 2 clues. Remember some players have started with a clue. Otherwise you need to get to the locations with Clues and resolve an encounter there to get the clue).