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Seanzilla

CLOSED A: Dungeon Master Online Episode 1

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Hitting lounging goblin again

 


Roll(1d20)+4:

16,+4

Total:20

hit


 

Roll(1d6)+4:

1,+4

Total:5

sigh

 

another +2 thp stacked on cha'ac

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[6:17:29] Sean: both GW's attack Roy and miss

[6:17:30] Sean: Roll(1d20)+6:

9,+6

Total:15

 

Roll(1d20)+6:

1,+6

Total:7

 

[6:18:52] Sean: one shifts 1 square, the other moves a bit to the back

 

[6:18:57] Sean: now sharpshooters

[6:21:11] Sean: GS attack in the order: Timey > Noia > Wahad

[6:21:13] Sean: Roll(1d20)+0:

2,+0

Total:2

 

Roll(1d20)+0:

9,+0

Total:9

 

Roll(1d20)+0:

18,+0

Total:18

[6:21:22] Sean: only Roy gets hit

[6:21:30] Sean: ooooh wait

[6:21:36] Sean: I forgot to add +9's lol

[6:21:44] Sean: so Roy and Noia get hit

[6:23:05] Sean: same order

[6:23:05] Sean: Roll(1d6)+4:

1,+4

Total:5

 

Roll(1d6)+4:

3,+4

Total:7

[6:23:21] Sean: 5 damage on noia, 7 on roy

[6:23:40] Sean: Roy loses his THP and takes 5 damage

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Move up to the two shooters, hit the bottom one with positioning strike:

 

Roll(1d20)+8:
12,+8
Total:20

 

HIT

 

Roll(1d4)+4:
3,+4
Total:7

 

 

Slide him into the fire brazier again, so plus fire damage:

 

Roll(1d4)+0:
4,+0
Total:4

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Freezing Blast on GW and GS next to Cha'ac:

 

GW:

Roll(1d20)+5: 
4,+5 
Total:9

Miss.

 

GS:

Roll(1d20)+5: 

3,+5 
Total:8

Miss.

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Amroth attacks the GS and the GW left in the first room with twin strike. Attack on GS:

 

Attack:

Roll(1d20)+7:
14,+7
Total:21

Hit

Damage strike:

Roll(1d10)+0:
10,+0
Total:10

 

Damage hunter's quarry:

 Roll(1d6)+0:
6,+0
Total:6

Target dead

 

Next I use my second strike on the bloodied GW:

 

Attack:

Roll(1d20)+7:
11,+7
Total:18

Hit

Damage:
Roll(1d10)+0:
5,+0
Total:5
Target dead

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I'm impressed. Amroth did something useful.

 

XD

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[7:24:18] Drazhar: And no more jokes about Amroth! >

[7:24:25] Drazhar: D:

[7:24:29] Drazhar: D: <

[7:24:32] Drazhar: gah

[7:24:48] Sean: >____>

[7:25:02] Shan: :(

[7:25:15] Drazhar: Amroth has killed way much :(

[7:25:25] Sean: yes such kill

[7:25:31] Shan: much pro

[7:25:37] DayDreamer: Very arrow

 

Amroth is srs bsns

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i got an ss up here for memories' sake :

 

http://imgur.com/UEqBhk1

 

 

 

 

EITHER WAY

 

Using Divine Glow (for once)

 

 
 
Roll(1d20)+4:
7,+4
Total:11 - MISSES RIGHT GS
 
Roll(1d20)+4:
15,+4
Total:19 - HITS LEFT GS
 
Roll(1d8)+4:
1,+4
Total:5 - HITS LEFT GS FOR A MEASLY 5 HP

 

Solitude gets +2 Power

Cha'ac gets +2 Power

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Move behind Shooter to gain combat advantage from flanking

And so I saw Noia gave us +2 power, then +2 again from flanking

 

Roll(1d20)+12:

16,+12

Total:28

Hit (surely)


 


So Sly Flourish damage + sneak attack damage

 

 

Roll(1d4)+8:

1,+8

Total:9

 


Roll(2d8)+0:

8,7,+0

Total:15

 


Overall total 24

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[11:56:27] Sean: Both Sharpshooters shift away from Roy, first one attack DG and the second one attacks Noia
[11:56:37] Sean: Roll(1d20)+9:
9,+9
Total:18
 
Roll(1d20)+9:
2,+9
Total:11
[11:56:43] Sean: hit on DG
[11:56:57] Sean: Roll(1d6)+4:
1,+4
Total:5

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hitting the dude above wahad

 Roll(1d20)+4:

15,+4

Total:19

hits

 

Roll(1d8)+4:

4,+4

Total:8

dies

 

* +2power to solitude

* didnt move

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Move into flanking position and attack:

 

Roll(1d20)+12:
12,+12
Total:24

 

HIT

 

Roll(2d8)+0:
2,8,+0
Total:10

Roll(1d4)+8:
3,+8
Total:11

 

DEAD

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//healing//

 

Roll(1d6)+0:
5,+0
Total:5 -wahad
 
Roll(1d6)+0:
6,+0
Total:6 - dg 
 
Roll(1d6)+0:
6,+0
Total:6 -me

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Shooting Kerz the Underboss:

 

Roll(1d20)+5:
9,+5
Total:14
Missed.
 
Roll(1d20)+5:
6,+5
Total:11
Missed.

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[12:06:38] Roy: so I'll take a double move action
 
[12:10:42] Sean: Kerz moves two steps forward and then charges Roy
[12:10:44] Sean: Roll(1d20)+11:
16,+11
Total:27
[12:10:56] Sean: Roll(1d6)+4:
1,+4
Total:5
 
[12:14:27] DayDreamer: I'll move up to the corner and make a stealth roll
[12:17:22] DayDreamer: Roll(1d20)+11:
16,+11
Total:27

DG missed his first arrow but killed with the second.

Two Warriors move closer. First one attacks Noia second attacks DG
[13:42:58] Sean: Roll(1d20)+6:
10,+6
Total:16
 
Roll(1d20)+6:
11,+6
Total:17
[13:43:13] Sean: both hit
[13:43:34] Sean: Roll(1d6)+2:
1,+2
Total:3
 
Roll(1d6)+2:
6,+2
Total:8

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Amroth latest attack:

Shoots and misses his daily at the GU

Uses elven accuracy: Hits

Damage:

Roll(2d10)+4:
10,1,+4
Total:15

 

Hunter's quarry:
Roll(1d6)+0:
6,+0
Total:6

 

Then I spent a action point to use twin strike on the non-bloodied GW:

2 hits, damage:

Roll(1d10)+0:
6,+0
Total:6

Roll(1d10)+0:
9,+0
Total:9

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DD, when you post can you mention that Kerz missed Cha'ac and then shifted away. Posting something so short seems like a waste >__>

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Cha'ac used Second Wind

 

Kerz shifts to the north of DD and attacks him

 

Roll(1d20)+9:

5,+9

Total:14

 

Missed

 

Cha'ac used Warden's Grasp to bring him back.

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Amroth, shoots two arrows at Kerz, one hit. 9 damage total.

Skull cleavers move up, one tries to hit Cha'ac, misses

Warrior 1 aims at and misses Quarius with a javelin throw.

Warrior 2 moves out of battlefield but is pulled back by Cha'ac.

Kerz threw a succesful saving throw for ongoing damage and slow, is no longer affected.

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Rollin for Quarius:

 

Roll(1d20)+5:
10,+5
Total:15
 
Roll(2d6)+5:
5,1,+5
Total:11
 
Iris missed.

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time:

 

Alright I'll just go ahead and blast him with my orb of fire thing
Hit roll: Roll(1d20)+5:
13,+5
Total:18
 
Damage roll: Roll(2d6)+5:
1,2,+5
Total:8
 
 
noia:
 
Using lance
attack:
Roll(1d20)+4:
14,+4
Total:18
 
dmg:
Roll(1d8)+4:
1,+4
Total:5
 
if the gm shows mercy and grants me that +10 : 
5+10
Total:15
 
+2power goes to wahad
 
wahad's up next

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I mark the last skull cleaver and use twin strike:

Roll(1d20)+6:
9,+6
Total:15

miss

Roll(1d20)+6:
16,+6
Total:22

hit

 

Damage:

Shot:

Roll(1d10)+0:
5,+0
Total:5

 

Hunter's quarry:
Roll(1d6)+0:
6,+0
Total:6

 

Target is exterminated!

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