Zelios

R Inherit The Stars

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Everyone on Oris knew what day it was, it was the day the few of those who are a part of the tribes of humans go out to find the sacred map, a map the would lead them to their freedom. You are tasked with finding this map, and braving the trials that lie ahead of you, for the Orisian Empire does not take kindly to this sort of thing. As the elders of your tribe meet with you, they give you your equipment and pieces of advice to go on your way. As you leave your camp, you hope to bring good fortune to those that trust you, or die trying.

 

The starting point is determined by you. Will you start in the forests where monsters roam alongside loot? Will you start in the Orisian city of Domus where humans are welcome, or will you start in the countryside where you can see most of the far off lands?

 

(P.S: For this choice, you'll just have to give me a short paragraph documenting you leaving your tribe and then going off to the place that you chose, also you may choose whatever character you may wish to start with. Once everyone has chosen, we may begin.)

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This was a sacred expedition. As such, there was none better than Maureen to lead it.

The High Priest watched her tribesmen calmly, her pale blue eyes betraying none of the emotion she must have at leading a group on such an uncertain journey. Of course, the members of the Trinity tribe had performed their rituals, seeking blessings of purity, and had also collectively pored over plans and strategies documented by past explorers in the tribe, and Maureen was sure they were ready.

By her side were Trevelyan and Evelyn, the bravest and cleverest among the tribe. Another member of the Trinity tribe was also due to leave, but much later. It was with a grand procession that the group took their step out of the safe confines of Trinity, into the vast beyond, with the elders’ words ringing in their heads.

“Remember that outside, no one is your friend. The Orisian Empire does not take kindly to your presence or motivations. You will face trials that challenge your conviction and your beliefs. When the time comes, remember to trust each other, and trust that we are here.â€

“We’ve three locations where we may start off, all of which provide certain advantages to our quest,†reported the trusty Trevelyan, looking at his map. “The forests sound like a likely place for treasure maps to be hidden. On the other hand, Domus is walking distance away, and we may find friendly aides.â€

Maureen was quiet. The air became gradually still. Trevelyan and Evelyn looked at her expectantly, knowing that her decision would only come when she was ready to make it. She scanned the horizon with those pale blue eyes again, eyes which knew only determination and strength, beneath a veneer of composure.

“There is,†she said finally, “a third option. I see a field of plains up ahead, a perfect spot where we can look down below, and see even further routes. I would like to head over there, because we should only start a journey when we know better where we will go.â€

She began walking slowly to the indicated point, her long purple robes rustling the grass at her feet. She balanced herself with her staff; her pale slender fingers gripping it tightly as she walked. She was a woman of frail physique, even though she looked much younger than her actual age of fifty. Evelyn reached out to help her, and together they made their way to the countryside.

A warm breeze caressed Maureen’s face. She pressed her lips into a thin line, a shadow of gloom flickering across her face. They knew the Trinity tribes were coming for them. What fate would the group meet? And what of the other tribes, who surely would be sending their own representatives as well? Maureen was sure they had had a head start, but she harboured no illusion of its longevity.

“We have to see,†she repeated, arriving at the countryside, “what lies ahead of us.â€

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This was a sacred expedition. As such, there was none better than Maureen to lead it.

The High Priest watched her tribesmen calmly, her pale blue eyes betraying none of the emotion she must have at leading a group on such an uncertain journey. Of course, the members of the Trinity tribe had performed their rituals, seeking blessings of purity, and had also collectively pored over plans and strategies documented by past explorers in the tribe, and Maureen was sure they were ready.

By her side were Trevelyan and Evelyn, the bravest and cleverest among the tribe. Another member of the Trinity tribe was also due to leave, but much later. It was with a grand procession that the group took their step out of the safe confines of Trinity, into the vast beyond, with the elders’ words ringing in their heads.

“Remember that outside, no one is your friend. The Orisian Empire does not take kindly to your presence or motivations. You will face trials that challenge your conviction and your beliefs. When the time comes, remember to trust each other, and trust that we are here.â€

“We’ve three locations where we may start off, all of which provide certain advantages to our quest,†reported the trusty Trevelyan, looking at his map. “The forests sound like a likely place for treasure maps to be hidden. On the other hand, Domus is walking distance away, and we may find friendly aides.â€

Maureen was quiet. The air became gradually still. Trevelyan and Evelyn looked at her expectantly, knowing that her decision would only come when she was ready to make it. She scanned the horizon with those pale blue eyes again, eyes which knew only determination and strength, beneath a veneer of composure.

“There is,†she said finally, “a third option. I see a field of plains up ahead, a perfect spot where we can look down below, and see even further routes. I would like to head over there, because we should only start a journey when we know better where we will go.â€

She began walking slowly to the indicated point, her long purple robes rustling the grass at her feet. She balanced herself with her staff; her pale slender fingers gripping it tightly as she walked. She was a woman of frail physique, even though she looked much younger than her actual age of fifty. Evelyn reached out to help her, and together they made their way to the countryside.

A warm breeze caressed Maureen’s face. She pressed her lips into a thin line, a shadow of gloom flickering across her face. They knew the Trinity tribes were coming for them. What fate would the group meet? And what of the other tribes, who surely would be sending their own representatives as well? Maureen was sure they had had a head start, but she harboured no illusion of its longevity.

“We have to see,†she repeated, arriving at the countryside, “what lies ahead of us.â€

Maureen:

 

As you make your way across the Orisian countryside, a lush and beautiful place, you come across a wealthy hunting party of Orisian who are searching for a "wiver", a small feral creature that inhabits the planet (their meat is quite juicy and sweet). They spot you and immediately recognize you as human beings and they come to you riding their hover bikes. As they come closer, you see the facial features of their leader, a pudgy yet proud Orisian, he is not much to look at however, with is small and round face, small cat-like nose and eyes of the deepest shade of green you've ever seen.

 

"What are you doing out of your stupid little holes, you worms?" he says to you with a gruff and old voice, brandishing a laser rifle, "Ye better start talkin'!"

 

Will you answer him?

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            Rynn is giddy with excitement by the time the Sulphurian elders finally give her team clearance to leave the village. She’s been wearing her hiking boots for three days, her knapsack packed for at least twice that time (save perishable food items, of course.) She’s barely been sleeping, too, managing to work in the smallest number of hours necessary for her to function. Eli had tried to give her a strict reprimand for that, reminding her in the most annoying way possible that he needed her “on her game†and that “any drop in performance would be met with harsh punishment†and a bunch of other boring stuff that Rynn didn’t particularly care to listen to, resulting in her getting smacked upside her head and locked in a closet for eight hours. She wasn’t especially bothered by that, though, because the down time had given her time to consider once more which techniques she would be using on her lesser opponents.

            Now she’s skipping her way across some barren field somewhere east of their settlement, her other three teammates trailing behind her with varying degrees of enthusiasm. Eli is mumbling half-hearted reprimands while the other two, brothers Jericho and Matthias, fail at suppressing their giggles. At fifteen and fourteen respectively, the two are hardly high on Rynn’s shit list, but managed to place in the lower ranks by virtue of the fact that they aren’t her. Or Eli.

            “Shut up, will you?†She chirps, no real heat in her voice but an authoritative undercurrent that has been appearing more and more frequently in her words.

            “What’s wrong Rynn?†Jericho chimes back, dancing up to walk alongside her.

            “Yeah Rynn, what’s the matter?†Matthias echoes, moving up along her other side. The two wear matching grins, and Rynn is halfway through her retort before Eli speaks up.

            “Quiet, all of you.†When the three turn in unison to look at him, they see him nod toward the horizon and the overwhelming mountains that nearly block out the sun with their height. “Don’t forget, we have a job to do.â€

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Rynn:

Not to long after this, a voice is heard behind you, saying "Stop!" repeatedly. As you turn around, you see a small child, no more the nine, walk up to you and hand you a small parcel. "The elders said to give this to you, said something about 'divine help', says the child. This could mean many things that can aid you on your quest, or something that would make it worse. He then says, "But they said that it can only be used when you really need it."

 

This could be the time to decide your character's faith. Is she a believer or is she an atheist? Will she take the item or not? Your choice can have a great impact on the story of your adventure!

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