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Erogenous Enigma

Library of the Faceless

13 posts in this topic

I don't... I don't know where I get these title ideas from... they don't make a lick of sense. Come on 'A Book with an Eye' I don't know what I was smoking when I decided on that one, but I still like it for some reason.

 

 

 

Table of Contents

 

Seyerna Kaierstin

Sage Naracus

Melanthe Heartstrom

Sophira

Constance Rutherford

Four

Evengeline

Rhea

Nadine Rowlett

Solstice

Ondine

Syl'Reina Noqu'und

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Seyerna Kaierstin


 


 


Name:  Seyerna Kaierstin


Species:  Demon


Gender:  Female


Appearance:  


You'll mostly see her in her 'human' state. Red eyes, black hair to her thighs, 6ft tall, 'come-hither' features but very strong/stark bone structure, the result is she can appear very intimidating. Lightly outlined muscular body, yet a very voluptuous hourglass. You can also visit my profile for a full picture of her.


Personality:  


Sometimes it's hard to pin point her personality traits as she lingers on the edge of insanity, but for the most part she's lucid. She can be very carefree to the point of making - what appears to be - stupid/rash decisions, but in the blink of an eye she can become a hard, commanding drill Sargent. She's very observant when not teetering on the edge of madness. She will give anyone the benefit of the doubt, this is derived from confidence in her abilities to stop them if they turn on her, not out of naivete. 


Strengths/Abilities:  


She is comfortable with any weapon, but only excels at her claymore and her claws. As a demon she has superior vision, sense of smell, and hearing. She is an illusionist, she can make things appear that are not there, she can change her own appearance, scent, and aura. There's also rumors that she can mess with people's heads on a much more internal level, some say it's why she's borderline crazy.


History:  


Seyerna has always qualified as a 'guardian.' From a very young age she sympathized with other species more than she did her own, most specifically the females. She always felt demons were harsh and abrasive, even though she herself had her own demonic pull that craved violence, she has a very scholarly side that seeks knowledge and wisdom over brute force. This drew her further and further from demonic culture and as years went by she found more and more women of various species that became her friends, most of them she had saved from one horror or another. 


 


By the time Queen Saori came into rule Seyerna was a well known name, women spoke her name in private, daughters were told if ever they need saving to simply whisper her name. It was a myth, of course, Seyerna's hearing wasn't that good, but she would help anyone, even when some of them fought against her. As Saori's rule grew darker and crueler over the years, Seyerna found herself struggling to aid the many people in need, creating safe havens, and helping to rebuild homes. There's a rumor that there is an entire village that Seyerna calls 'her own' a place where she sends orphans or victims who can't return home for whatever reason. She is a demon guardian, a vigilante, who most hope to never see, simply because she trails on the tails of violence and cruelty.


 


 


 


Found in: Hell Street(History differs), War of the Millennium 


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Sage Naracus

 

Name: Sage

Age: He appears to be in his late 20's early 30's.

Race: Human

Reference Pic: So Damn Sexy *fans self*

Appearance: His skin is lightly tanned, his eyes gray the color of a thunder storm, brown-black hair it's hard to tell. He's slender with an outline of muscle but not bulky. He is six foot and some inches. Despite his 'priestly' capabilities he always wears black or other dark tones and pants, he doesn't care for the conventional 'mage' style robes. 

Personality: Sage is a dark individual with a personality to match it. He can be cruel and relentless, but he has a very black and white version of just and will easily kill without remorse. He is patient and observing, and can easily be two-faced if the situation deems it. He has no moral compass when it comes to manipulating or using people. The only really redeeming quality, if that's what it can be called, is that he is loyal through and through, one doesn't even have to be his 'friend' (if he has any) for him to be loyal to them, Sage merely has to make the decision that this person's cause is just and that he/she is honest and can be trusted. Unfortunately, he is only loyal up until the 'cause' or task is completed, then his loyalty can be debatable again.

Bio: Sage is a self proclaimed noble, that is to say he became such a powerful individual that people willingly followed him and allowed him to be their "lord" not a king of course, but he had his own pocket of land and his own estate to call his own. The previous King aided in Sage's rise to his status as he had come from a peasant background. Though Sage shows no lasting affection for the previous King he did have a certain respect for the man and now keeps his head down as the new King seems to thrive on violence and cruelty. Though he's made no outward response on his disliking of the current King, the thought has crossed his mind more than once and there are rumors of his unease. The only reason the King has not taken action against Sage is because of the rumors that suggest Sage performs disturbing experiments in his dungeons. 

Abilities: He is a white mage, some call him a priest though he expresses no religious values, if anything he is an atheist, but doesn't argue if someone insists on treating him like a priest. He also is skilled in wielding a halberd(cause screw staves) and knows how to fuse the two skills together. 

 

 

 

Found in: Of Swords and Dragons

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Melanthe Heartstrom

 

 

Name:  Melanthe Heartstrom


Alias:  Belladonna


Age:  17


Appearance:  Thick black hair with soft curls fluffing to her lower back and springs up around her face, framing high cheek bones and an adorable face, thick deep red lips, and large doe like violet eyes. She has a very doll-like look to her facial features. Her body seems petite and frail and she seems a lot smaller than she actually is, though she's not tall to begin with standing at only 5'4". She is pale to an almost ghostly degree. Her hands and feet are small and slender, with perfect nails that shine as if polished recently. She is pleasantly curved, her endowment fits her small frame, she’s a pear shape so her bottom is a bit wider than her upper half. She dresses like a gothic lolita, usually in blacks and purples with hints of red to mimic her favored plant: Deadly Nightshade. 

 

 

Personality:  She is soft spoken, rarely speaking out. She appears harmless and delicate, but just as her Nightshade she is as beautiful as she is deadly. Don’t mistake her, she is nice, and she is a sweetie, but when she wants something she will have it one way or another. She’s a masochist and a sadist, but she doesn't like violence in the conventional means, she prefers subtlety and stealth. She also enjoys causing emotional turmoil: playing with people’s heads and hearts. For the most part she's very introverted, finding the best company within herself. Occasionally she branches out but generally it's for the amusement of watching peoples emotions dance, she's a borderline sociopath. She is extremely intelligent, mostly home schooled from extremely strict care takers and she prides herself on her knowledge.

 

Bio:  She was originally an orphan, but whoever her parents were had a lot of money and though they didn't 'want' her they still seemed to feel responsible for her and threw loads of money at her orphanage as well as made sure she was highly educated. She believed her parents knew of her condition before she did, always wondering if this had been active since birth or if they just somehow knew it would come about. She was in third grade when she discovered her unique traits, a mishap with a pair of scissors and her arm was bleeding quite badly, teachers never touched blood, it was just policy in a school but the student who had accidentally cut her had panicked and grabbed her arm. The student died less than ten minutes later; immediately he was convulsing and began bleeding from his mouth, eyes, nose, and ears. It was pretty traumatic for most of the students but she just sat staring at the child as he died. Later she found out that the boy had had a small cut on his palm that had sucked her blood right in; she doesn't believe her blood would have had such a vicious reaction otherwise. After this event she had become an outcast in the orphanage, even if nothing could prove how the boy had died they were leery of her.

 

The story hit the papers and less than a week later she was adopted by a couple of mutants who had less than pleasant ideals on normal humans. It was two women, they dressed her like a doll and coddled her like she was still a baby, she'd never admit she liked the attention. Teaching her that humans were vile and that she had done well in killing the normal human boy who would surely grow to shun her, just like all the other kids in the orphanage had done. The idea always struck her as odd, the boy, while not a friend, had been kind to her. At 16 her two stand-in mothers disappeared, she wasn't sure if they died, if they were put in jail, or if they just left her; one day they went to a rally and then they just never came home. She stayed in their apartment, the influx of money from her birth parents had never stopped and with a forged letter she was able to get the checks converted to her name to survive off of and found solo living suited her. Until it was discovered that a 16 year old girl had been living on her own for almost ten months. She was put back in the system but only remained there for two weeks as she began lashing out, it seemed like harmless flirting but a kiss from her was taking out other kids and putting them in bed for days, sometimes into the hospital. By the end of two weeks no one knew what to do with her and that was when Xavier's influence came into play, snatching her out of the system and landing her in his school with other mutants.

 

Abilities:  She is poisonous like the Deadly Nightshade, her blood is deadly to the touch, reacting like acid. Her saliva and bodily fluids can cause the same symptoms of the plant itself, though it would take a lot to become lethal. She is immune to the effects of the plant, thus she is often seen with the flower in her hair or the vine wrapped around her body, she can sustain the plant with her own energy so it actually moves and grows while it's wrapped around her. However, she has a theory that she may have a connection with more than just the deadly versions of nightshade, but she has never spoken of this and never intends to admit it.

 
 
 

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Sophira

 

 

Name: Sophira 

Class: Nature Mage

Age: 24

Gender: Female

Description: So sexy

Personality: Her companions find her hard and unrelenting, she does what needs to be done, can recognize 'the greater good' even when the answer isn't always so obvious. Enemies know her for her cruelty and complete lack of hesitation in taking life. If there is a soft side to her no one seems to have found it.

History: Sophira is of noble birth from across the seas, a place known as Greenglen, which is funny because it snows most months out of the year and it's citizens rarely see the 'green' of it. There they did not shun her for her magical capabilities but neither did thy nurture it, she'd been raised being told to 'hide it' that it was strange and queer and she should shun that part of herself. She couldn't of course, she was as amazed by her magical capabilities as humans were nervous of it. Being born in such a fridged place she is much more in tune with ice and water than the other elements. 

 

 

 

Found in: The Mighty Will Fall

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Constance Rutherford

 

 

Name:  Constance Rutherford 

Codename:  Mona Lisa
Age:  24
Personality:  Her most notable characteristic is this eerie 'Mona Lisa' smile(thus where she got her code name from) she has where one isn't sure if she's contemplating your demise or how to get your pants off. She has a violent streak in her that is really only noticeable in combat, when her eerie smile seems a bit deranged and only grows when blood begins pouring. Outside of combat she appears a relatively normal individual, perhaps a bit quiet. 
Appearance:  I'ma badass
Abilities:  She is an amazing shot and has been a reliable source for long range sniping since she was very young. As she aged she became more interested in being up close and personal to see her targets face and expression as she ended their lives, she never admitted this desire, merely made excuses on why she believed a close quarters tactic would be more appealing. She tampered around with various guns but on a fluke she tested a shotgun and never went back. They're so visceral! The feel of the gun's power with each shot, the visual explosion it creates, the easy way it desecrates flesh. 

 

 

 

Found in: Fixers

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Four

 

 

Name: Four

Age: 22

Appearance: Mechanic Girl

Personality: She has an infinite amount of patience and has been a guiding hand or comforting shoulder for the other subjects around her. While she always seems calm and put together, her mind is always racing with observations of her surroundings. Her curious nature keeps her always hunting for new things to explore or take apart.
Bio: Raised in the facility she appears indifferent to her situation.
Abilities: She is able to push certain thoughts, memories or even emotions into her target. This might leave them confused, misinformed or even following courses of action they put in motion because of a thought or memory she gave them, that made them believe it was real, temporarily. Beyond her psychic capabilities she is also quite the tinkerer and has been know to build unique items or take things apart just to put them back together.

 

 

 

Found in: Project Clarity

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Evengeline

 

 

Name: Evengeline, goes by Eve

Class:  Demon Archer
Level:  85
Appearance:  Found a better picture
Personality:  Being a female gamer who doesn't care for the constant attention she mostly avoids it by simply not talking at all. It's not that she's doesn't want to be social it's simply that she tires of being hit on. She has what seems like limitless patience and is also why she never rages in a game, or simply because she finds it ridiculous to get angry over a game. 
Bio: She's not an elitest and she's not casual, she grows really tired of the titles, will play with people who associate with either title, she just wants to have fun. She isn't the best player but she is one of the most clever and often defies game mechanics with her quick thinking and apt capabilities, this makes her invaluable to noobie groups who have trouble with fight mechanics. She has one fatal flaw in that she can't stick to guilds very well, hoping from one to another, often times due to drama that involved her and it always seems like in her wake the guild falls apart and dies.
Abilities:  When she went to designing her character she chose a lot of controlling and distracting abilities. Her character isn't very strong and can't take many hits, but odds are targets will never hit her or get anywhere near her, between being able to cc, slow, or distract she also choose passive talents to make her character faster. Due to her choices in cc abilities, she focused on single target damage output, her shadow arrow is not a shot to be brushed off. (Think Walock/Hunter, except no perma-pet.)

 

 

Found in: Aeiluna Online

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Rhea

 

 

Name:  Rhea

Age:  17

Incarnation of Artemis

 

Physical Description:

She is just shy of being average in height. She has dark brown eyes so dark that it is difficult to define her pupil from her iris, her naturally thick eyelashes appear as if she were wearing make up, but she's never worn any. Her features are soft as are her curves. Her skin is a rich caramel tone, her hair black and wavy, fluffing down to the middle of her back. Her arms show her strength when intentionally flexed, but she's not muscular, or even toned, her stomach is soft.

 

Personality Description:

She has a gentle personality, enjoys socializing but can be very shy about engaging new people. Generally, she gets along better with other females and is especially shy around males, above all she loves the company of animals. She's innately affection and this can often come off as flirting, even though she has never had any romantic interests. She is very intuitive and empathetic to those around her, friend or not. 

 

Background:  

She was born into a fishing village on a remote island that had very little interaction with the rest of the world. Her village was something out of the past, they did not have plumbing or any form of air conditioning other than fans. Most things her village had they made themselves, that included her bow and arrows. Her family were hunters, they spent their days hunting in the forests that secluded their small village. Most people just ate fish that the ocean before them provided, but people were always happy to have a change in tastes from time to time. Their house was small and their possessions few, but she wanted for naught. She spent her days in the forests, communing with animals. It had never occurred to her that her frighteningly perfect aim or her sensitivity to the wild life might be strange until one day she sauntered home a young fox scuttling after her. She hadn't even been aware of it until her father pointed out her little stalker. She took the orphaned fox into her life like a younger sibling. It was a bright day, she was sitting in the woods feeding her companion when a carrier bird circled above her, she raised her arm curiously for the bird to perch upon her forearm, mildly shocked that the strange bird had come so easily. The note it carried was her invitation to the Academy, a week later a ship came to pick her up. Her life moved quickly, the discussion with her parents was heart wrench and many tears were shed, but they encouraged her to take the opportunity, as horrifying as it was for her. 

 

 

Found in: Pantheon

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Nadine Rowlett


 


 


Name:  Nadine Rowlett


Age:  26


Gender:  Female


Appearance:  Cute and Sneaky


Personality:  Nadine is a friendly person who is always happy to share her wealth with those in need. She often breaks up her large gems to hand out to the homeless that linger around. Still her profession of choice demands her to be a bit sneaky and the slightest bit underhanded! She knows how to manipulate people and won’t lose sleep over using someone who makes an ill impression on her. She’s flirtatious, and a little arrogant of her skill and her effect on the opposite sex.


History:  Nadine was born in Rosewalk but when she was only 16 she stole her parents’ most prized possession, a moonstone the side of a scarab beetle. She had hated the stupid little stone, she’d felt like her parents prized it more than she! And so she had stolen it and run away!


 


She was the daughter of inventors and so she was pretty clever herself on building and manipulating things. Coming from the city of moonstones certainly didn’t hurt either. They were probably the most advanced give that moonstones’ power is electricity, making it much simpler to power their many devices.


 


After she’d run away she’d taken up a job on an airship as cleanup crew. The work sucked, but it gave her money and free passage to the many surrounding cities where she picked up a much more interesting trade.


 


She fell in love with the city of Clayaire and had decided to take up permanent residence there, or as permanent as could be expected of someone who was always lulled by the call of the next big heist. 


 


 


Found in: Steam and Diamonds


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Solstice

 

 

Name: Solstice
Age: 27
Race: Infurus
Appearance: Her body is that of someone who knows combat, her arms flex with muscle, her stomach hard enough to cause just as much pain if not more to an individual should they try to strike her. Her hair is as red as blood and hangs down in messy waves to her hips, she keeps the mass of hair to help hide her less than human features. She would have been a beautiful woman, gorgeous even, her bone structure perfect, high cheek bones, wide almond eyes, a small perky nose, her curves modest but they fit her powerful body; she carries herself on strong, curvy thighs and muscled calves. She was the epitome of beauty; save for the fact that she was Infurus, and not just in power, the traits of a Vicious had bled through to her when she’d been transformed. Over her left eye was a black jagged horn jutting out two or three inches from her skull, it looked incomplete, like it hadn’t fully grown out, the skin around it was dark almost black and seemed to have a bit of roughness to it like lizard’s flesh. This rough, leathery skin traveled down over her eyebrow and partly around her eye, the left eye itself was yellow and slited like the Vicious’ were, the other a shining crystal blue, what her eyes had been at birth. Her right hand held a similar issue, from her elbow down it began to deform, the same dark, rough skin coating all the way down to her finger tips which were each pointed with deadly, black talons. She always wears gloves to hide her hand, and a cloak to shroud most of her face, pulling the bright red hair over her left eye to hide anything the cloak could not. 
Personality: Solstice is what one would consider a bitch, like the primal definition of bitch; she’s crude and angry all the time. The only thing sweet that ever comes from her lips is when she’s wishing someone well while shoving her blade through their neck. She has no sense of humor beyond a morbid laugh for the monsters she maims and a deranged sense of joking when it comes to her own predicament. No one would ever put ‘love’ or ‘friendly’ or ‘kind’ in a sentence with her name in it, of course, most people don’t socialize with the Infurus anyway.
Bio: Solstice had a relatively normal upbringing, she lived on the outskirts of the capital, her parents owned a massive chunk of land and she spent her days helping to tend the crops. She had loved the outside and she loved working with nature and found great pride in helping to raise Lumia’s gifts. She had a handful of friends from surrounding farms they all varied greatly in age, Solstice somewhere in the middle so she had fun playing with any of them. Solstice had been ignorant to the cruel Queen Aedra that ruled over them, but her parents had not been, so when the time came that Aedra demanded the eldest child of each family Solstice's family hide her away, denied her existence, but it was just a matter of time. 
 
Aedra was a cruel woman and seemed particularly amused that Solstice's parents had tried to deny her demands, so she punished them, but making them watch as Solstice was mutated. She was pumped full with the dark magic and forced to swallow cup after cup of blood. Solstice had cried through the entire ordeal, she’d been only six years old at the time, younger than any other human turned Infurus perhaps that’s why the Vicious’ blood and dark magic had had such a strong effect on her. She doesn’t know what became of her parents after that; she’d been forced into a concentration camp of sorts where she was trained brutally. They demanded more of her body than she ever thought she had but the Vicious blood in her made her strong, faster, and they pushed her to her limits and when she met them they would make her break them to find new ones, each step growing stronger and more deadly, before long she had grown numb to life and to her childhood, she lived as a slave to training, to bettering herself and then one day they just let her out. Well, to say they just ‘let her out’ is inaccurate, she was no longer holed up in that encampment, but now she was a guard of Queen Aedra among dozens of others who had survived the transformation. Among them all she seemed to be the strangest, no one else seemed to show outward signs of the their new race, the all look for most parts human, of course their abnormal strength and speed would give them away eventually.
 
Without the dragon threat they were stationed throughout Lumia as hands and eyes of Aedra, people looked at them with fear even though for the most part all they ever did was keep the monsters from overriding villages. Most of them were still human in personality and attitude even if they were a little colder and harder, they were still essentially people. 
Abilities: As Infurus she has superior strength, speed, and senses, because she was trained by the ruthless Aedra she can handle just about any weapon placed in her hands, she can even make use of random items. She also has a rather deadly grasp on the dark magicks of the Vicious, more so than the other Infurus trained in the same regiment as her, likely because of how early she’d been mutated. 

 

Found in:  Forged by Fate

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Ondine


 


 


Name: Ondine


Age: 25


Race: Orc


 


Appearance: Ondine is considered 'petite' among Orcs but is still the size of the average human male, and definitely larger than human females. She has a wide curvy figure that is laced heavily with hard, taunt muscles, but that's just the norm for Orcs. Her skin is a dark misty gray, her eyes a pale crystal blue - very queer among them, and was viewed as a gift of magic. Her hair is pitch black and hangs limp and straggly down to the middle of her back. While her canines are larger than a human's they still fit in her mouth - albeit rather uncomfortably, and so her lips are usually parted just slightly to show the fangs which portrays a less than inviting image. Living in the cold homeland of Jogrund she dresses in layers of furs and leathers. Reference Picture


 


Personality: Ondine comes off as blunt and brutish, she speaks her mind and has no problem using intimidation as a means to get what she wants - though her wants are usually quite simple. Generally, she is not an easy individual to get along with, mostly only other Orcs understand her, though her contact with the other races is minimal. She is firm in her honesty and loyalty and has a lot of trouble handling liars and backstabbers appropriately. 


 


Bio: Ondine is part of a nomadic tribe that follow the migration paths of the Terabou - a rather large cousin to reindeer, with beautiful white and black fur that forms in interesting patterns all over their bodies, both the males and females have antlers - that they use for food, clothing, weaponry, and as their mounts of choice. Ondine was raised with a firm respect for nature, that everything falls into place as it was meant to be, not so much 'fate' per say, but simply that what one takes from the world they will give back in one form or another. 


 


From very young Ondine showed a gift in magic, which had always been expected of the strange blue eyed Orc, but she never truly grasped it. Her family and tribesmen even the tribesmen of other tribes they would pass or visit assured her that she would one day perceive the world with magic, but to date she still hadn't figured out more than simple magic. Ondine wields a polearm with the head of an axe, it's beautifully adorned with feathers and furs, created from the powerful bones of the Terabou. Her polearm she is far more skilled with and proves to be a deadly challenger even being smaller than many of her Orc kinsmen. 


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Syl'Reina Noqu'und


 


 


Name: Syl'Reina Noqu'und


 


Race: Dark Elf


 


Age: 52


 


Personality: Syl is not really a companion that most people want. She is cold and vicious, with little comprehension of kindness. Your value to her ends when your usefulness does. Her loyalties can always be questioned though she has no record of betrayal, one can never be to sure with the way she acts. 


 


Appearance: Her skin is dark, almost obsidian, bright red eyes, long white hair. She is tall with sharp, angry features, and a curvy, slightly muscled build. She dresses in fitted and dark attire with minimal armor. 


 


Powers/Skills:


Spiders - Yes spiders, she can commune with spiders and convince them to do things for her. She can even use their venom for various purposes. It's not uncommon to see them crawling along her skin or in her hair.


 


Archery - Syl is an immaculate shot, she can make amazing sniper shots from impossible lengths or multiple quick shots from close up. She can even shoot multiple shots at a time.


   Fire - she can imbue her arrows with fire, either pre-flaming or as an explosive shot.


 


Shadow - She is able to warp the shadows around herself to aid in her stealthy endeavors.


 


Dual Wield - If ever she finds herself to close to shoot someone she is also quite skilled with daggers. She can also use fire with them as well.


 


Gaze - Essentially a charm. Given how terrible she is with social skills it's pretty much the only way she manages day to day conversation.


 


Background: Syl has always been a very greedy person. She lives for her own personal gain. Every step she has ever taken has always been for the call of her current fancy. Overall it always seems to base around bettering herself and dominating other lives. Joining Duchess Loussier's militia had been a key turning point in her life. Prior to the Duchess' influence she was happy to harass underlings and cause trouble and strife in other's lives. 


 


Syl had been a thief of the highest caliber, she reveled in her infamy. Her experience with nobility was that they were usually fat and lazy, surprisingly the Duchess was not. The Duchess was the first person to ever catch her and while she tried to enthrall her with her gaze, the issue with enthralling is that it really only works on those of weak will. Needless to say the Duchess captured her, but instead of throwing her in the prison and having her hands cut off she recruited Syl into her army, demanding her loyalty. Of course, Syl is still quite the witch, and essentially told the Duchess to go visit her stable boy for a hard one. In the end the Duchess ended up compromising with Syl, and perhaps the flattery hadn't hurt either in getting Syl to submit and join her army.


 


She was trouble from the day she walked out into the training fields though, and that was over twenty years ago. Syl had more interest in harassing her fellow trainees than learning proper technique and formation. Since she was essentially still a prisoner - albeit a mostly free one - she received more than one lashing to attempt to force her obedience. After three lashings and each round she'd laugh at them, the Duchess tried a different course. The Duchess allowed Syl to practice and train as she would, but each week she would have to spar with other trainees. As the years went on, it went from the trainees, to the actual soldiers, to the generals, to the point where the Duchess would have her assaulted by multiple people at once, or a repetition of one fight after another after another. This was probably the Duchess wisest move with Syl. Syl pushed herself to extreme limits to match each week's challenge. She reveled in it and would fight till she couldn't stand. 


 


While the years she spent with the Duchess and the care she received there certainly earned a sincere degree of loyalty from her - not just obedience - when she was brought back she did not seek vengeance for her Duchess, she merely wanted to torture the traitors that killed her and stole her fame. 


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