xfaithyx123

Zeelasa: War of Rifts

4 posts in this topic


Imagine a world with bold Warriors, mighty Spell weavers and terrible Monsters.

 

Imagine a world of Ancient Ruins, vast caverns and great wild wastes where only the brave tread. 

 

Imagine a world of swords, magic and technology.

 

This world is Zeelasa.


 

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Zeelasa, An universally semi-neutral country, with a population of 34,000,000. It is a world of magic and of machines The waterfalls wispier tails about the sounds of blade clashing, the wind singing the battle songs of old. The land is a fertile and promising place for any who dare to reach out and take it. 
The world was once a peaceful place, as places go. There was war among two sides of the realm, one realm fought with machines, another holy magic's, one day the machine wielders opened rifts in time and then hell broke lose....., and there was famine, but all these things passed, eventually. Things always got better, and each struggle made us stronger. The people of Zeelasa were happy. Food was abundant, for the most part, and our rulers were just, and fair. They fought for their people, and the people fought for them, in return. It was not, as some people might call it, the Dark Ages, but an age of simplicity. the two sides of the world kept to themselves, content to find their own little niche in life.
 
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Years later the people have forgotten about the war, more like it was taken out of history completely, but the realm is awash with time voids that create creatures of all elements that fight anything evens other elemental beings and so the war has a third party, The Rift Walkers the beings that the machines broke the silent seal to their cage in the void. That the three gods created to keep the time line safe...to much failure. as time went on the worship of the god if sight and knowledge, Sierra. As time went on, through centuries the third god, Sierra, the god of Sight and Knowledge were heard of, the Rift walkers and Lords shouts her name, but to the warped minds of the Rift Walkers she was to them, the god of destruction and chaos. 
 
For this is not true....As time will tells history, a dark past that the kings hold dear come to light.....and for this....Sierra's worship will be returned to its former state... And the shame of past's mistake will have the justice served.
 
The third part in the world rift walkers begin to find alliance with one another as their intelligence grows. and turn their attention the machine wielders and holy magic wielders. The rift lords and elements of Life, Death, fire, ice, water, air, earth intertwining into chaos . A build up of all elements that will in time if the Rift walker gain enough power will destroy the realm, ripping it off the time line, as if it never existed, even the people in it. They seek destruction of the realms deletion of the time line.
 
 
Zeelasa's past hidden in shame is past from king/queen to king/queen, taking on the burden that the oh so innocence and simplicity of the realm's history is but a lie. A sad thing for a leader to all to bear, especially since a leader is relied on, trusted.
 
Orul The capital Zeelasa is a vast, prosperous city built predominantly in two sides. Machine district , the magic district, with a wall splitting them apart. in the centre of this city there is the castle.
 
The Machine District: This half is the technology advanced part of the city. with lots of scrap shops and factories all over the place. this half's main focus is the Workshop.( this side is more steam punk styled clothing and living.)
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The Magic District: This half is laid back, quite, and slow. they have no need for the technology of the other half. their main concern is farming, and worship. the main focus id the Church. (his side is more holy style clothing and living.)
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Character Sheet:

 

Appearance (Picture)

Appearance Description:

 

Name:

Nickname(s):

Age: 

Role / District: (If you are a Ancient Rift Lord, Lesser Rift Lord or Rift Walker the district is not required.)

 

Likes:

Dislikes:

Personality:

 

Equipment:

Background / History:

 

Other: (Things you'd like to mention that does not fall under the previous categories?)

 

Note: You can add more, in fact it is encouraged! 

 




 

Character Roles:

 

The King:

The Queen:  

 

Note: As the current King and Queen of Zeelasa, you will as the rpers of these characters will be given this dark historic event within a pm by xfaithyx123. But as these characters you would have been given a old black box with the book of that event explained to you by pm in the book as well as the two copies of the key on gold chains to it from the late King and Queen as is tradition of all the rulers of Zeelasa.

___________________________________________

The Head Priest of the Magic District:

As the Head Priest of the Magic Wielders, you one of the strongest of these wielders as were your family and ancestors before you, your family was the fist in Zeelasa to be gifted the Divine Light from the god Suun.

______________________________________

The Commander of Machine District:

As the commander of the Machine Wielders, you are one of the strongest of these wielders as were your family and ancestors were before you, your family was the first in Zeelasa to be gifted the knowledge of machines from the god Malothas.

_______________________________

Machine wielders

As Machine Wielders you are the main and most gifted of soldiers in the Machines, your god is Malothas.

 

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Holy Magic wielders

As Holy Magic wielders you are the main and most powerful mages of divine light, your god is Suun.

 

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The Ancient Rift Lords

As the Ancient Rift lords, you will be the strongest of all Rift walkers and also will be given the dark history information pmed to you by xfaithyx123. You will also be able to command Chaos magic, which is the combination of Death, Life, Fire, Ice, Water, Air and Earth with most power than the lesser Rift Lords.

 

1. Taken By xfaithyx123

2.

________________________

Lesser Rift lords

As the lesser Rift lords, you will not be given to dark history from pm, as lesser Rift lords you are loyal to the Ancient Rift lords and like them wield Chaos magic, but at a less strength but you are commanders of the Rift Walkers.

 

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Rift walkers

As Rift Walkers you are well rounded spell blades, but only command two of the chaos magic choices, those being Fire, Ice, Water, Air and Earth, you cannot command life nor death. Also make sure you are individual with your choices, if you choose one of the same elements of another Rift Walker make sure you wield it differently, for example: rper 1 could be a fire source, engulfing themselves in flame doing high levels of fire damage by touch while rper 2 can throw balls of fire and elemental weapons. And with the two elements you choose, you will be immune to damage of that kind.

 

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__________________________

Uncorrupted rift walkers

As uncorrupted rift walkers you will be pmed and given vaguer information of the dark history as you will be unaware of your 'gift' When choosing this role, reserve a place and be ready to be talked to by xfaithyx123 as we cannot add further information about your role due to the plot. Feel happy, you are important! :DD

 

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Note: That is no remake, this is xfaithyx123 's rp, I only had someone create it for me because I was too busy to do it myself, but it turns out that I do and I will!

 

Rules:

1. DON'T take control of another rper's character unless they allow it in your post.

2. DON'T swear in every sentence, it is distasteful.

3. DON'T God mode or be prepared to be punched in the nards or vagina by xfaithyx123, that is a no no. You will be warned but do it more than 5 times, you will be kicked out.

4. DON'T be disrespectful to fellow rpers in OOC! We will not stand for this if you have a problem with a rper, then talk to xfaithyx123. Simple

5. DO be fair with all rpers, no attacking without warning, no mature content without their consent.

6. DO have fun and creative, we want you as the rpers to feel that you are carving out the story with each post.

7. DO feel important, because you are to us :3

8. DO inform xfaithyx123 if you will no longer be able to rp anymore, don't just leave.

9. DO Fade black if rp gets steamy then return after sorting it out elsewhere.

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Ulyssess Furor

Cain_by_ArchiaOryix.png
 
Nickname:
Wrath
 
Age: 
 
Resurrected, unknown. 
 
Hair style, colour:
 
White, Long, neat.
 
Eye Colour:
 
Pale glowing yellow
 
Skin tone, features:
 
Youthful, milky rose white, pointed ears and black claws and redness around his eyes and dark veins. Two lip piercings.
 
Role/ District:
 
TBA
 
Likes:
 
||The Dark || His Rift Walker Armies || Pity || Sierra, the god of Destruction and Chaos || Killing innocence || Quality Wines ||
 
Dislikes:
 
|| The Light || The Sun || Cowards || Disobedience || The Realm's King and Queen || Current Time || Rifts ||
 
Personality:
 
Ulyssess is harsh, cruel but fair. He has uncontrolled rage inside of him, seething away, boiling inside of him that it almost consumes him yet he does not succumb to his rage as he has yet to fulfil his one desire, Destruction of Zeelasa and the people and life within it. He his merciless especially to another who is not a Rift Walker. He does not praise, he does not smile....he doesn't seem happy even if he has a hand in killing someone or something. He is a leader and that is his way. He will however show some emotion behind closed doors within the Rift Walker home within Zeelasa often to only the other Ancient Rift Lord/Mistress or the Lesser Rift Lords but even that can be limited if not the full truth.
 
He like all of his kind has been corrupted by Rift exposure that occurs if a individual stays in a Rift opening too long or gets attacked by a rift beast of rift walker but that is only with non Rift walkers. For him, it was a long time ago.....where the past has been hidden with the King and Queen. 
 
Equipment:
Wrath's Greatsword:
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Wrath's Wrist blade (Worn of right hand):
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Background: 
 
Due to him being the first of the Rift Walkers making him The Ancient Rift Lord he was trapped by a ward from The three gods, Sierra the god of sight and knoweledge, Malcaloth the god of machines and Suun the god of divine light, he has been waiting for the ward to falter with the war that the rift allowed him to see and so he waited but as all the Rift walkers time eroded their memory, first sighted to be fighting each other and the realm's inhabitants but a couple of year out form the void and away from further rift exposure took the shroud of confusion from him and found himself together with his fellow Rift walkers and Rift beasts and started to fight together, to destroy the time line.....for Sierra....for injustice of past.
 

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